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Track 03 · Community

Community Track

A fast, funny, station-based competition where teams of three communicate and think under pressure. Nine quick games — from a Squid-Game bridge to a counting game that explodes — each one pushing teamwork, trust and problem-solving.

13+Ages
±30 minDuration
3Per team
9Obstacles
3–4Facilitators

The participant's journey

A hero's journey in five stages

  1. 01

    Ordinary world

    They arrive on the track living their normal lives — curious, but not yet confident together.

  2. 02

    Call

    A challenge forces them to step up and work together for success.

  3. 03

    Threshold

    The point where mistakes cost time — suddenly, teamwork becomes essential.

  4. 04

    Trials

    Station after station: trust, order, precision and group problem-solving.

  5. 05

    Return

    They finish stronger, more confident, and ready to face the next challenge as a team.

What they take home

They leave feeling like a “we” instead of separate individuals — braver to speak up, calmer under pressure, more willing to trust others even when the challenge is confusing. Confidence, patience, and responsibility toward the group.

The obstacles

9 obstacles, in order

Tap any card for the full brief.

How to run this track

Facilitation guide

Opening ritual — the threshold

A welcome circle: introduce the track layout and explain the rules upfront, so there is less explaining later. Close the circle with a quick energizer game.

Warm-up (5–10 minutes)

Pass the ball around the circle. First round: say your name. Second round: your favourite food. Then — throw the ball to anyone, but you must remember and call their name first.

During the race

It depends on the game — mostly watch that each game is played right. Cheer. Encourage. The stations run in parallel: three station leaders move with the teams while one main coordinator manages the overall flow.

Closing & debrief — the return

  • What did you learn today?
  • What did you find challenging?
  • Which game did you like the most — and why?
  • What was the most common emotion during the track?

Keep going

See the other tracks and the full obstacle library.